
A 2d action/puzzle platformer that uses its own tunnel-intersection system and skeletal IK animation control graph. Powered by Pixi.js and Matter.js —it has taken a number of years to get to this stage, and we're still working on it.
The original premise was inspired by the Xiao Xiao animations, specifically the acrobatic and martial art nature of the stick figure characters. There were two other strong influences, namely Portal —who couldn't help but be inspired by Portal?— and constantly seeing a little exit guy suspended around our own reality, always within a few steps of escape.
The game is not yet released, there are still new features, new moves and new enemies to build, but... we've started to release little parts of the game —here and there— so as to get feedback from players.
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